Archive for the ‘Uncategorized’ category

It’s finally time to start work on another game

August 9th, 2014

Hello there, it’s been a while, I’m not gonna say that I’ll add more posts in the future because things are crazy busy and, well, I’ve said that all before.

Anyway, just wanted to announce that I’m working on a new puzzle game with a project name of “Project Sadist”, basically due to early builds being tough as nails to getting anywhere close to finishing it. I’m programming it in C# in Unity3D which seems to be doing the job pretty well, with things going smoothly I hope to have something on the App Store before the end of the year and if I’m lucky on Android soon after.

I’ll try to remember to put something up on here occasionally (if I remember) maybe some screenshots and the like

Stay beautiful xx

PS Met the amazing Chris Barrie today from Red Dwarf, top bloke :)

Saints Row IV

August 28th, 2013

Loving this game, really funny, buy it

NewAwakeNothingHere

July 12th, 2013

Been working on some more sounds, some are starting to compile well, need to buy a new bass, and get some more beats from the drum machine, no vocals on this one

Beadsprites: The future of boring people

July 2nd, 2012

Recently while being very bored on reddit I came across something called Beadsprites, essentially they’re little plastic beads which when arranged and melted with other beads can produce small images or “sprites”. At the time I was very bored (On holiday bucketting down with rain with ‘Homes under the hammer’ on TV) and decided to give it a go. I soon became hooked.

I started creating small sprites (generally video game sprites from 8-bit to 16-bit era) which were around 3 inches long and then created larger ones just under 2ft tall. I became enthralled by it, constantly wanting to increase my collection of these things, looking at other peoples sprites, discussing on tips and then I realised something, without knowing I had gone back to being the person who if discussed this kind of thing around his peers would automatically be the most boring person on the planet. I’m only writing on here because the likely hood of someone reading this is near to nothing. Who reads personal blogs these days anyway?

Thankfully, looking up on facebook I find that there are people that I know who do even more boring things *cough* Warhammer *cough* so I’ve stopped caring so much, it entertains me, kills a few hours so I can live with that.

Anyway if you do want to see some examples check this reddit, you may even see some by myself http://www.reddit.com/r/beadsprites

Programming Update

September 14th, 2011

A lots been happening with regards to my programming recently, one of the first major things is writing OpenGL. OpenGL is a language I’ve always wanted to learn but it often went way over my head, around May time I decided that I would try and learn it and in turn create an iPhone game. What happened was that I got very confused but eventually got down to how the code works, I’m still quite new to it so I’m gradually getting better at it with learning to techniques to make the code work better. One of the surprising things about OpenGL (not surprising actually) is the amount of optimisation you need to make to ensure that the user gets to see a high a frame rate as possible. Anyway a game was released and is now on the App Store, it isnt selling very well but I still like the fact that it is my first proper game

Since I’m struggling trying to get a job as a programmer I have also decided to start learning additional languages, the two that I have chosen are C++ and Javascript. I have programmed in C++ in the past but I felt it would be best to begin from the start again and really master this language. I also decided to use javascript so I can get some really nice AJAX scripts running, I already have one which admittedly isn’t that great but it does a task that saves me time so its all good.

Well thats my update, hope you all are ok, byes

Dos and Do-nots of iPhone development

June 10th, 2011

A couple of months ago I revisited my very first app on the appstore, iWin, which when I first created was the best I could come up with, then after creating iUnlocked I came up with lots of improvements for my initial app. I appreciate that programming is a learning process but here’s some things that I did to my app to really improve the quality

  1. UITABLEVIEWs are your friend. Originally any of the setting views I had created were held together on a normal UIVIEW and a couple of UITEXTFIELDS. The problem with this is that they often tend to look a bit basic and can give the impression of bad design, this is why grouped UITABLEVIEWs are so helpful. Anyone whose used an iPhone for any period of time will be very apparent of these views, mainly with the fact that they are commonly used with settings, because of this people will understand what is going on with your app when you reach one of these views. These are also really useful in about views as they break the information up clearly
  2. ReloadData means reload ALL data, if you have a UITableView with numerous rows and only one row needs to be changed, reload that one row rather than all of them, its often a little more technical than just issuing the ReloadData command but the performance you gain back from doing so is often worth it
  3. You don’t always have to use the singleton to transfer data from one class to another, if you are opening a new view from another view simply parse the data into the controller directly into the other class, as long as the property is nonatomic, retain and the variable is allocated you should be ok.

Page Layout

January 31st, 2009

I’ve just updated the layout from the old boring blogger template, I’m still working on a few of the kinks but I hope you enjoy the changes I’ve made :)

Welcome All

February 11th, 2008

Welcome to the first post of this blog, the blog is intended for anyone who works in the industry and truly appreciates how stressful, boring and annoying it is.

So whats going to be on the blog?
Multiple things really such as programming code, software fixes, rants & moaning mainly, and other crap that i can’t remember right now

So hope you enjoy it
Alan